Planet Coaster will be made available for pre-order on Steam starting 25 August. Planet Coaster is already available for pre-order on FrontierStore.net, and all FrontierStore.net customers will receive a Steam key at launch.
Steam and Steam Workshop will form the backbone of Planet Coaster’s in-game community and sharing features starting with the launch of Planet Coaster Alpha 3 on 23 August.
Following the launch of Planet Coaster Alpha 3 on 23 August, playing Planet Coaster will require Steam. Alpha players will find a Steam key available on their FrontierStore.net profile starting 23 August. Steam is free and new players can create a Steam account here.
Planet Coaster Alpha access is available exclusively on FrontierStore.net until 25 August, when Frontier will close Alpha access to all new customers. Alpha 3 will launch via Steam, and will continue to be playable and supported by Frontier until Planet Coaster prepares to enter its Beta phase (date to be announced).
Check out this “First impressions” video from Chief Beef on YouTube
See the Planet Coaster trailer, pre-order, get early access and even become part of the game at PlanetCoaster.com.
Custom Built for Xbox One, Space Engineers Brings Its Trademark Stellar Sandbox Play to Console Gamers the World Over PRAGUE (August 12, 2014) – Independent developer Keen Software House has announced that their space-based sandbox game, Space Engineers, which has become a viral hit on PC via Steam Early Access, will be released for Xbox One, the all-in-one games and entertainment system from Microsoft, via the ID@Xbox self-publishing program. The game will be exclusive on Xbox One for twelve months and will retain its trademark open-ended creative and survival gameplay. The news was first announced live during the Xbox news briefing at gamescom 2014.
Space Engineers offers a robust platform for creative gamers to build and maintain space stations and ships in a single or multi-player environment. Offering both Survival and Creative modes, as well as resource management, multiplayer, and even combat, the limits of what can be built and played are only bound by the player’s own creativity.
“We are really excited to introduce Space Engineers to an all new audience on Xbox One and provide gamers from around the world the same open-ended creative environment that has enamored PC gamers,” said Marek Rosa, CEO and Founder, Keen Software House. “With the power of Xbox One, we will be able to offer all of our features with amazing multiplayer options. We expect the Xbox community to unleash amazing creations and astounding worlds that we can’t even imagine.” ABOUT SPACE ENGINEERS Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players are placed in an asteroid field to build and pilot space ships and space stations and create the outer space world of their dreams. Players can gather resources from neighboring asteroids, build complex machineries and weaponry, or construct massive space vessels. Featuring both single- and multi-player modes, as well as both Creative and Survival modes, there is nearly no end to what can be built, what can be played, and what can be explored. Space Engineers utilizes Keen Software House’s proprietary VRAGE 2.0 engine, which offers a realistic volumetric-based physics environment. All objects can be assembled, disassembled, damaged and destroyed. For more information, please visit the game’s official web site at http://www.spaceengineersgame.com/ or connect with other players and the development team at https://www.facebook.com/SpaceEngineers. ABOUT KEEN SOFTWARE HOUSE Established in 2010 in Prague, Czech Republic, Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. Company’s first title Miner Wars 2081 was released in 2012. Keen Software House develops its own in-house game engine VRAGE, currently in the second version, and its core feature is volumetricity of the environment. Space Engineers is the first title fully utilizing VRAGE 2.0.
More information about Keen Software House is available at www.keenswh.com. All trademarks or registered trademarks are the property of their respective owners.
Critically Acclaimed Space-Based Sandbox Game from Keen Software House Greatly Expands with New Factions, Hacking, Block Merging, Steering Wheels, Batteries, and More
PRAGUE (JULY 29, 2014) – In the continuing effort to deliver the best gameplay experience for nearly a million players on PC, independent developer Keen Software House has updated their Steam Early Access hit, Space Engineers, with several major new features, including support for dedicated servers, player factions, hacking, tools for driving, and more. Keen Software House delivers weekly updates to Space Engineers every Thursday, offering new features, fixes, and more.
Space Engineers’ space-based sandbox offers a robust platform for creative gamers to build and maintain space stations and ships in a single- or multi-player environment. The game remains one of the top overall sellers on Steam and appears on the platform’s Early Access program. Space Engineers is available now at http://www.spaceengineersgame.com/ or via Steam at http://store.steampowered.com/app/244850/ for $19.99 USD.
“A great Steam Early Access game must deliver on its promises to the community – the gamers who have taken the risk of buying into your vision – by continually growing and improving with new features, expansion of gameplay, and more,” said Marek Rosa, CEO and Founder, Keen Software House. “Over the past month, we’ve worked hard to deliver against that standard and we’re fortunate to have the smartest and most dedicated fans on Steam offering their insights and suggestions to shape the future of Space Engineers.” (more…)
Have you got a monster gaming rig, but sometimes wish you could kick back and play your games from the comfort of the sofa? If so, Valve have some good news for you in the form of a new Steam streaming feature.
The PC gaming giant brought their In-Home Streaming service out of beta today and made it available for all Steam users. The new feature allows gamers to run demanding titles on their main gaming PC, but stream it to other potentially less powerful systems.
As well as opening up the possibility of running the latest AAA titles on an aging laptop while sat on the sofa, this latest move from Valve aligns perfectly with their ambitions to take control of the living room. Valve are keen to expand their Steam platform away from the desk and onto the TV, and the new service will support this ambition alongside their “Big Picture” interface and upcoming Steam Boxes.
At the moment the streaming service does have some limitations. Currently only Windows (Vista and later) machines can function as the host PC, but you are able to use any OS X, Linux or MS system running steam as the receiver. Valve are also recommending that systems are connected via ethernet, but there have been some success stories of people using wireless N networks.
It’s clearly early days for the technology, but the potential for utilising old kit in new ways is exciting. If you’d like to read more about the new feature, check out Valves announcement here.
For a good few months now I have been happily migrating my computing habits and loosing my windows dependancy to shuffle over to being completely Mac based. When I first migrated over I was happily using Sun’s VirtualBox, but recently one of my friends told me about Parallels.
My first impressions where that I am happy with my current Virtual Machine set up and no need to change! However, I today managed to get round to downloading a trial copy of Parallels. First impressions was a bit of mixed feelings. It took quite some time to convert my VirtualBox VM to Parallels. However now it’s done – I love it!
The Windows applications and icons integrate seamlessly with the Mac OS X. Giving you your running Windows apps in the dock, along side your other Mac apps. You even get your normal system tray apps in the toolbar!
Upon running your Windows based applications, they launch as if they are standard mac apps. Seamlessly integrating into the Mac Environment. All the file opensave menu items operate as if there running as normal, giving you access to your windows file systems.
I really can’t believe how seamless the integration is.. This is a must have application for any heavy mac user. Even Steam powered games seem to work well. With for VM’s is quite unusual!
Parallels even claims it’s able to support the aero application switching, I am currently unable to test the fact as I only have XP on the VM currently.
Parallels is available direct for £59.99, I have seen it selling in high street stores for at least £10 more then the online price. So this really isn’t a bad price!